Paul J Baccash

Reel

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Paul J Baccash Reel
Shot Breakdown

00:00 to 00:14    ULTRAMAN TIGA: Live action series airing on Fox from 2002 to 2004. This was  a CG segment inserted in the show where Ultraman is flying into   an ocean based Nuclear reactor. The entire segment was created (modeled, lit, textured and animated)  by Paul, while employed at 4Kids Entertainment, using 3ds Max (Video post Scanline Rendering)

00:16 to 00:20    TEENAGE MUTANT NINJA TURTLES (TMNT): Animated series airing on Fox from  2003 to the present. This was the show opening sequence for the first 3 seasons. The entire segment was created (modeled, lit, textured and animated) by Paul, while employed at 4Kids Entertainment using 3ds Max (Scanline Rendering)

00:20 to 00:24    TEENAGE MUTANT NINJA TURTLES (TMNT): Animated series airing on Fox from 2003 to the present.  This was the Turtles Command Vehicle made to look like a garbage truck. Paul created, while employed at 4Kids Entertainment, the entire scene including the modeling and rigging of the truck, designing the manor in  which it transforms into the flying command vehicle. 3ds Max used with Illustrate 4.4 plugin for toon shading.

00:24 to 00:28    CHIPS AHOY: a commercial airing on various networks Paul, while freelancing at Worlds Away Productions,  modeled and animated the hot air balloon in this scene as well as modeling and animating chips and cookies   

00:28 to 00:35    4KIDS TV: a Happy New Year Network spot airing on Fox Network  from 2002 to 2008 and on the CW Network in 2009 .  Paul, while employed at 4Kids Entertainment would create one variation of this every year. Paul created the entire spot using 3ds Max with Mental Ray rendering.

00:35 to 00:37    CHAOTIC: This was created by Paul for a Sizzle reel for the Flash animated series  airing on the Fox Network. Paul created the entire spot using 3ds Max for  Particle effects and Combustion for text effects and compositing.

00:37 to 00:41    GIJOE: this was used for the animated series GI JOE that aired on the Fox  Network from 2004 to 2007. Paul created the entire spot using 3ds Max with  Mental Ray rendering.

00:41 to 00:42    VIVA PINATA: Paul set up this scene and animated the character for the animated series Viva Pinata based on the XBOX360 game of the same name.  Paul created the segment using Maya with Mental Ray rendering. Paul was also a TD for the show and was heavily involved in the R&D in the creation of the show.

00:42 to 00:45    4KIDS TV: A winter Holiday spot airing on CW Network in 2008 and 2009. A 60 second spot in total, Paul created this entire scene based on a concept and  minimal storyboards. Paul set up the scene, lights texture, built, rigged and animated the character as well as particle effect. Paul used 3ds Max with Mental Ray Rendering.

00:45 to 00:57   LEXIS HYBRID: a commercial airing on various networks Paul, while freelancing at Worlds Away Productions,  modeled andanimated all structures ( buildings gas pumps statues etc) as well as animating the car. 3ds Max was used for this spot.

00:57 to 00:59    TCG COMMERCIAL: Konami Yugioh Cards commercial. Paul creates these 15 to 30 second spots every week featuring different products.

00:59 to 01:05    KIRBY SWEEPSTAKES: This was a sweepstakes promo featuring the show Kirby "Right back at ya" airing on Fox Network from 2002 to 2008. During that time, Paul created sweepstakes spots for all the animated shows airing on Fox's  Saturday Morning Lineup as well as CW Network. Paul created the entire spot  using 3ds Max with Mental Ray rendering.

01:05 to 01:09    CW 4KIDS / TMNT: This was a show bumper featuring the show TMNT airing on  the CW Network during the Saturday morning children's line of shows called the CW 4KIDS.  Paul created the entire spot using 3ds Max with Mental Ray rendering.   *see end of page for full info.

01:09 to 01:13    CW 4KIDS / SONIC X: This was a show bumper featuring the show Sonic X airing on the CW Network during the Saturday morning children's line of shows called  the CW 4KIDS.  Paul created the entire spot using 3ds Max with Mental Ray rendering.                *see end of page for full info.

01:13 to 01:18    4KIDS ENTERTAINMENT: This was an intro animation for a 4Kids Entertainment Sizzle reel highlighting all the properties within the 4KIDS "Vault".  Paul created  the entire spot using 3ds Max with Mental Ray rendering.

01:18 to 01:21    FOX BOX: This was a lineup bumper featuring the scheduling of 3 shows airing  on the FOX Network during the Saturday morning children's line of shows called the FOX BOX.  Paul would make as many needed to show the entire 4 hour  block of 30 minute shows and they would air in sequential order based on that  week's line up schedule. Paul created the entire spot using 3ds Max with Mental Ray rendering.  *see end of page for full info.

01:21 to 01:23    FOXBOX SUPERBRAWL: This was a promo parody of the Superbowl. Paul created an entire collection of interstitial bumpers airing on the Saturday  morning closest to the "Big Game". This promo pitted shows against each other and characters from each shows as teams battling it out for first place. It aired in different incarnations on the FOX Network for 3 years in a row.  Paul created the entire spot using 3ds Max with Mental Ray rendering.

01:23 to 01:26    TEENAGE MUTANT NINJA TURTLES (TMNT): This was the show open's title animation of the animated series airing on the Fox Network. Paul created the animation using 3ds Max with Scan Line rendering.

01:26 to 01:30    HUNTIK: a commercial airing on various networks Paul, while employed at  4Kids Entertainment put together a team to create a 60 sec commercial featuring Huntik Trading Cards based on the show Huntik airing on CW network. Paul was TD on this project while also modeling scenes and animating characters and other elements.  The spot was created using 3ds Max with Mental Ray rendering.
    
01:30 to 01:34    4KIDS TV / GRAB BAG SWEEPSTAKE: A winter Holiday sweepstake promo airing on the Fox Network, Paul created this scene using 3ds Max with Mental Ray rendering.

01:34 to 01:38    TEENAGE MUTANT NINJA TURTLES (TMNT): This was a segment created for the show open for seasons 4 and 5 (2006 - 2007). Paul built the entire scene (except         for the cartoon footage of the turtle) including the truck and rigging of it for weapons transformations. Paul created this scene using 3ds Max with Ink n Paint Shaders and Mental Ray rendering.

01:38 to 01:46    TEENAGE MUTANT NINJA TURTLES (TMNT): This was a segment created for the  show open for seasons 7 and 8 (2008 - 2009). Paul built the entire scene  (except     for the cartoon footage of the turtles) using 3ds Max with Ink with Mental Ray rendering.

01:46 to 01:49    HUNTIK: a commercial airing on various networks Paul, while employed at  4Kids Entertainment put together a team to create a 60 sec commercial featuring Huntik Trading Cards based on the show Huntik airing on CW network. Paul was TD on this project while also modeling scenes and animating characters and other elements.  The spot was created using 3ds Max with Mental Ray rendering.

01:49 to 01:55    YUGIOH THE MOVIE: This was the opening title sequence for the Yugioh movie that was in theatres in 2007.Paul, while employed at 4Kids Entertainment,  contributed all the 3d elements to this segment including the glass pyramid which was creating using caustics. The segment was created using 3ds Max with Mental Ray rendering.

01:55 to 01:57    TEENAGE MUTANT NINJA TURTLES (TMNT): This was a segment created for the  show open for seasons 7 and 8 (2008 - 2009). Paul built the entire city scene             (except for the cartoon footage of the turtles) using 3ds Max with Ink with Mental Ray     rendering.

01:57 to 02:00   HUNTIK: a commercial airing on various networks Paul, while employed at  4Kids Entertainment put together a team to create a 60 sec commercial featuring Huntik Trading Cards based on the show Huntik airing on CW network. Paul was TD on this project while also modeling scenes and animating characters and other elements.  The spot was created using 3ds Max with Mental Ray rendering.

*All of the spots you have seen are snippets from larger files. It is important to note that Paul created all of the promo spots, Line up spots, to and from commercial break spots and ID spots for every show airing on FOX Saturday mornings (2002 to 2008) and CW Network Saturday mornings (2008 and 2009). This had to be done each and every week as the lineup was constantly changing and new shows were constantly being introduced. It is also important to note that Paul only had a few days to deliver each week and never missed a deadline.